***First offering Tri 2, 2030*** This course will help transition you from game design and development student to game industry professional. You will create and present a major game capstone project for the annual UniSC Design Exhibition, taking your work from research and concept through game design, development, testing and production to a professionally resolved interactive outcome. A supporting portfolio will showcase your game design and development work, strengths and skills for industry and public audiences. You will develop the communication, project management, professional and entrepreneurial skills to navigate the contemporary games industry, build professional networks and apply ethical, culturally responsive and socially responsible approaches to game development as you transition to professional practice.
Course detail
- Offered Subject to change
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- Sunshine Coast: Not Currently Offered
- Online: Not Currently Offered
- Units
- 12.00
- Tuition fee
- 2.2B:Visual & Performing Arts, Graphic & Design, Prof Pathway
- Census date
- Academic Calendar
- Class timetable
- View class timetables for this course
Course outline
View the current course outline for this course
Students enrolled in this course should check the course Canvas site to ensure that they are accessing the most recent approved version of the course outline.