***First offering Tri 1, 2029*** This course introduces structured team-based, studio-style game production using agile methodologies. Over the Trimester, you will conceptualise and produce an appropriately scoped game as part of a multidisciplinary team. Each team will implement a Scrum production workflow, adapted for Game Development, with defined roles, sprint cycles, and milestone deliverables
Course detail
- Offered Subject to change
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- Sunshine Coast: Not Currently Offered
- Online: Not Currently Offered
- Units
- 12.00
- Tuition fee
- 2.2B:Visual & Performing Arts, Graphic & Design, Prof Pathway
- Census date
- Academic Calendar
- Class timetable
- View class timetables for this course
Course outline
View the current course outline for this course
Students enrolled in this course should check the course Canvas site to ensure that they are accessing the most recent approved version of the course outline.